How to Solve THIS?

Hi there,
Can anyone help me out?I read many posts, blogs and tutorials.I have basic knowledge about papervision3d.I tried to create a small model in blender and exported it in .DAE format. When i am testing my movie then i just simply cannot see anything on the marker(the problem is for sure with the co-ordinates).I have no idea where my object is in 3D co-ordinates. Can someone suggest a way, so that after exporting any collada.dae one can see it easily(or have atleast any idea) where the model is present in the 3D co-ordinates.
Thanks alot

Comments

DAE animation on blender doesnt work

I have the same problem.
Would you like to tell the file I should modified?

about model size

hi funkydokta and welcome to flartookitdocs!

Can you paste the code you're using? That can help a lot to know what exactly happens.

I strongly recommend to you to join the FLARTOOLKIT Userz Google group. That can help a lot, but always remember to be really explicit with you question and give as much information as you can.

About your problem, have you tried other DAE examples? You can try to resize your model, sometimes it's too big and simply doesn't appear on the screen. Try different sizes, maybe it helps. It's difficult to guess if we can not see the code.

By the way, would be really nice if you use a more specific title like: "I can not see my DAE model" or "problem loading DAE model". Next time ;)

Good luck!

I can try to help!

funkydokta,

I just recently got the whole PV3D + FLARtoolkit + Blender + Flex thing working... I can email you a .AS class that I whipped up trying to learn it that I use as a base for my projects... Its very bare (I ripped out comments) and it basically instantiates the needed pv3d + flartoolkit objects... I can give you a test model that works for me... Other than that, the main issue I had was not exporting the materials (even if you aren't going to use them)... This may be something I dont know about yet, but if I make a blender model, and add a UV map (png or jpg bitmap) and then export it (I have to manually edit the .DAE file where it says:
...

file://

...

i remove the "file://" and make sure the material.png is in my src folder (you may have to adjust the paths yourself)
)

In summary, make sure to add a UV map in blender to your model (my models dont show up when I dont do this), make sure the paths are correct in the DAE file (for both asset and materials), make sure your model is at 0,0,0 in both pv3d and blender/DAE.

cheers